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1. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Gemini Reynolds wrote: Denn Maell wrote: I know, right. If they wanted to stop Equipment spam, wouldn't the appropriate way be that if you die the equipment dies with you? Or if you swapped out at a supply depot? ...
- by Gemini Reynolds - at 2014.01.24 19:35:00
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2. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Denn Maell wrote: I know, right. If they wanted to stop Equipment spam, wouldn't the appropriate way be that if you die the equipment dies with you? Or if you swapped out at a supply depot? It's not about EQ spam, that can still happen. It...
- by Gemini Reynolds - at 2014.01.24 07:54:00
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3. Grenades - in Feedback/Requests [original thread]
Government CheeseBurger wrote: Just add this to the pile of other open treads this is already brought up in. "The only thing over powered in Dust is team work and communication" Anon. Edit ^^^ And Lamp posts!!!! I am not that anonymous
- by Gemini Reynolds - at 2013.01.15 01:47:00
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4. [Request/Suggestion] Making all suits more useful - in Feedback/Requests [original thread]
Captain-Awesome wrote: Think of bonuses as you would in war craft tier armour from pvp. the higher the tier, the better the bonus. This isn't really a good idea because it forces CCP into a constant "upgrade gear to improve your stats" which i...
- by Gemini Reynolds - at 2012.12.25 17:36:00
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5. [Request/Suggestion] Making all suits more useful - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: The devs said themselves that the game is built on the idea that the more you spend, the more likely you will stay alive and kill some baddies. What you suggested kinda eliminiates this. Not quite. For the most part...
- by Gemini Reynolds - at 2012.12.25 16:44:00
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6. [Request/Suggestion] Making all suits more useful - in Feedback/Requests [original thread]
Heinz Doofenshertz wrote: I have to disagree with warpoint bonuses on a suit. that will only lead to abuse. Bonuses should be limited to area of expertise or weapons. I agree that there is certainly a potential for abuse, but it is balance...
- by Gemini Reynolds - at 2012.12.25 15:51:00
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7. [Request/Suggestion] Making all suits more useful - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: The game economy is built on this idea. I don't think it would fit IMHO. There is no economy yet. Not in the same sense as Eve. These changes would allow for an adjustment to bring the game as a whole more in line w...
- by Gemini Reynolds - at 2012.12.25 12:59:00
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8. [Request/Suggestion] Making all suits more useful - in Feedback/Requests [original thread]
All Militia suits remain unchanged. Scout: Standard, Tech 1 +2% Sprint speed per level of (racial) Scout Suit Standard, Tech 2 +1% Targeting linger (length of time enemy remains on radar for allies) per level of (racial) Scout Suit Advanced, Te...
- by Gemini Reynolds - at 2012.12.25 03:52:00
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9. [Request/Suggestion] Making all suits more useful - in Feedback/Requests [original thread]
As it currently stands in Dust, the progression of gear goes: Militia < Standard < Advanced < Prototype < Officer I see this as a bad design decision, to be quite honest. I hear endless argument that Militia-Advanced is bad and shoul...
- by Gemini Reynolds - at 2012.12.25 03:51:00
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10. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Bullets in the head suppress enemy fire real nice.
- by Gemini Reynolds - at 2012.12.25 01:12:00
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11. Orbital Strike Testing Results - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Just imagine dropships falling from the sky. They already do that well enough on their own though.
- by Gemini Reynolds - at 2012.12.24 16:15:00
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12. [request] Recoil Recovery - in Feedback/Requests [original thread]
1) There is not enough recoil in a small burst to make a touch of difference to your aim 2) If you hold down the trigger, your point of aim is going to move up 3) The opposite of up is down 4) If you cannot figure out how to bring your point of ai...
- by Gemini Reynolds - at 2012.12.22 19:53:00
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13. [Idea] Jovian dropsuits and gear - in Feedback/Requests [original thread]
No. This is not a good idea. Time, ISK, %chance of 'drops' are not going to help stop a dedicated corp from taking these things and abusing them to their maximum. Take the Titan example you mention. These things cost craptons of ISK and time. The...
- by Gemini Reynolds - at 2012.12.22 18:39:00
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14. [Request] Reduced reward matches - in Feedback/Requests [original thread]
Not a lobby. Segregation is coming. Etc. Etc.
- by Gemini Reynolds - at 2012.12.17 10:45:00
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15. [Suggestion] "Instinct" lobbies: default only, skills disabled. - in Feedback/Requests [original thread]
Several points here: 1) Not 'rooms'. This is not going to be a typical lobby-based shooter and thinking of it in this way is only detrimental. 2) Segregation will come in the form of High, Low, and Null security space. These have not been tested ...
- by Gemini Reynolds - at 2012.12.17 05:28:00
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16. [suggestion] SP Relocation for next build - in Feedback/Requests [original thread]
No. Absolutely not. You will never reach an actual maximum SP. If you've spent points frivolously too bad. Earn some more and spend them wisely. Given that there will never actually be a final point (theoretically) save for getting all of your s...
- by Gemini Reynolds - at 2012.12.17 04:43:00
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17. This game is fundementally broken at the core. - in Feedback/Requests [original thread]
Talnos Nosslu wrote: It could help if you named one. Very well. For the utterly slow thinkers with an inability to do their own research. Here you go (In alphabetical order no less) : All Zombies Must Die, Aliens: Colonial Marines, Army of ...
- by Gemini Reynolds - at 2012.12.10 05:51:00
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18. This game is fundementally broken at the core. - in Feedback/Requests [original thread]
All developers mentioned in the initial post have developed multiplayer titles for the PS3 using UE3.
- by Gemini Reynolds - at 2012.12.10 05:33:00
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19. This game is fundementally broken at the core. - in Feedback/Requests [original thread]
Ziot Reitrenner wrote: The use of Unreal Engine 3 in a game of this magnitude on a CONSOLE is absolutely unacceptable. This game will ALWAYS be a sub-30 FPS, stuttering, rubberbanding, mess. Um, dude... 2K Marin, Epic Games, Hi-Rez Studios...
- by Gemini Reynolds - at 2012.12.10 05:25:00
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20. ISK/SP rewards for better fittings - in Feedback/Requests [original thread]
WHz DS9899 wrote: From my understanding, There is no difference in going 5/0 in a tank than going 5/0 with the free militia kits (If you kill the same fits), which is bad. Very bad. That means that money-wise it's just not worth it to even use ...
- by Gemini Reynolds - at 2012.12.10 04:38:00
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